Astera Everything to Know Guide – Monster Hunter World
Monster Hunter: World is out and that means it’s time to start hunting Monsters. While much of the game will be spent out on various hunting expeditions, you will also be spending your time in the game’s hub areas. In these areas you will be able to accept assignments/bounties, receive rewards, manage investigations, craft weapons and armor, and a bunch of other stuff. To help you navigate these areas, I’ve thrown together this Astera guide, which will layout everything to know about the area.
Each page is laid out according to floor level. Floor 1 is called the Tradeyard and can be found below, Floor 2 is on the next page, Floor 3 & 4 are on the page after that, and page 4 is dedicated to NPCs and miscellaneous stuff.
The Provisions Stockpile serves as a general store. Here you can buy and sell items such as potions, antidotes, binoculars, and various ammos. It can be located near the West gate, beneath the flipped over boat hull.
As you progress through the story, the Provisions Stockpile will add new items for purchase. Keep an out for this as it can cut down on collecting time the further into the game you get.
The Research Center becomes available after completing the first quest (where you end up killing the Great Jargas). It can be found beside the Provisions Stockpile. Once it becomes accessible you will have access to a number of tasks to complete:
- Delivery Requests
Completing these tasks will net you rewards such as Research Points and Armor Spheres.
Ecological Research is a facility that studies monsters. Their studies can help you on your hunts. By gathering monster track, slide marks, and other data, you earn research points. Collect enough of these points on your hunt and your research level will increase. Each level increase gives you access to new features and monster intel which will make your hunts easier.
Another thing you can do at Ecological Research, is consult the monster field guide. This guide allows you to view monster information such as habitats, weaknesses and materials that can be carved/gathered from them.
Botanical Research Center
When you start your Monster Hunter: World adventure, this area will be closed. However, as you progress along the story (complete the Hunt a Tobi-Kadachi Mission), this area becomes available to use. Basically what you can do at Botanical Research is grow and cultivate various items. These items range from Herbs to Bugs. After you complete a certain number of missions, grown items will be available to collect. Here’s all that can be done in this area:
- Cultivate – Ask for items to be cultivated, or endemic life to be raised.
- Fertilize – Use research points to use fertilizer to that’ll speed up the cultivation process.
- Collect Harvest – Send Harvested items to the item box.
Upon completion of the Zorah Magdaros questline, you will gain access to the Argosy. This merchant appears after a completion of a few quests and offers rare items for purchase with Research Points. At the Argosy you can request specific goods: Trade-in Items, Material Items, Consumable Items. On its next return trip, it will appear with items from the class you requested.
Like the Argosy, the Elder Melder unlocks as you progress through the Monster Hunter World storyline. This giant cauldron is capable of taking ingredients from your inventory and using both Research Points and Melding Points, turns them into different items. This same process can be done for Decorations as well.
Living Quarters (AKA Your Room)
The Living Quarters are located in the lower portion of the Ship (with the Smithy in it), near the Council area. Inside this area are a couple of NPCs as well as equipment management boxes. Here’s everything you can do in the Living Quarters:
- Manage Items
- Crafting List
- Sell Items
- Change Equipment
- Sell Equipment
- Change Appearance
- Palico Status
- Change Palico Equipment
- Sell Palico Equipment
Housekeeper (Palico NPC)
- Go to the Training Area
- Claim Add-On & Bonuses
- Excitable A-Lister – Gives game tips
- Serious Handler – Gives game tips
Note: There are Private Quarters & a Private Suite located on Level 3 you can unlock later.
The Council area is where you will find a number of NPCs you can speak with. This area also facilities much of the storyline.
We are done with the first level of Astera, so make your way to the big ship and head up the stairs or lift found there. On the second level you will find the Smithy and Armory, two very important places in Monster Hunter: World.
More: Check out our Monster Hunter World guide section