Trapped Guide – The Dark Pictures Anthology: Man of Medan

Featured image on Trapped guide.

Once you and your group reach the room at the end of the Abandoned Ship the pirates will lock you inside. This starts the tenth chapter in The Dark Pictures Anthology: Man of Medan called Trapped. Use our Trapped guide to get through this chapter.

Notes:

  • There are two collectibles in this chapter: Secret #44: 1947 Newspaper and Secret #28 Private Miller’s Letter.
  • Choices made in this chapter do impact the outcome of the game.

Trapped (Playing Fliss)

Image showing the Trapped level.
Fliss at the start of the Trapped chapter.

As soon as you enter the room you will be prompted to light a lamp using a QTE – Square. Do this then wait to reply with this.

  1. ASSERTIVE “Take some action”

If Fliss found the Secret #26: Guard Duty Note in the previous chapter she will be able to talk to Alex and can say the following:

  1. SERIOUS “I overheard them talking about Manchurian Gold” 
  2. LIVELY “We need to find a way out of this room” 

At this point you can move around as Fliss. Take this opportunity to grab a couple of collectibles.

Collectible: Secret #44: 1947 Newspaper

Image showing the Secret #44: 1947 Newspaper.
The 1947 Newspaper collectible.

The 1947 Newspaper collectible is located on the right side of the table in the middle of the room. Approach it to trigger the interaction button. Push it to collect the newspaper.

Collectible: Secret #28: Private Miller’s Letter

Image showing the Secret #28: Private Miller's Letter.
The Private Miller’s Letter collectible.

You will find the Private Miller’s Letter collectible next to Julia who is in the left side of the room. Once you have both collectibles make your way o the box beside Alex. Push the back to the left out of the way of a vent. At this Alex will come over and will work on the vent. Wait a few minutes then head over and speak to him:

  1. CONFIDENT: “This is the way out”
  2. DISTRACT
  3. REPLACE

Alex, Julia, and Fliss will all enter the vent. This allows them to escape and triggers the end of the chapter. You will then transition into the next chapter called An Escape.

This guide is part of HTR’s much larger The Dark Pictures Anthology: Man of Medan walkthrough and guide. Visit the hub page to find a variety of guides for this game including each mission and the different collectibles in them.

This ends our Trapped guide. Drop any comments you have into The Pit below.

 

enricofairme

Enricofairme, founder of Hold to Reset, has spent over six years creating in-depth gaming guides, reviews, and news for a global audience. Passionate about gaming trends and player experiences, he covers everything from AAA titles to indie gems. Follow him on X for real-time gaming updates and insights.

Leave a Reply

Your email address will not be published. Required fields are marked *

This site uses Akismet to reduce spam. Learn how your comment data is processed.