Poppy Playtime Chapter 3 Achievements Guide
In Poppy Playtime Chapter 3: Deep Sleep, there are a total of 31 achievements for players to unlock. 8 of these achievements are unlocked naturally by progressing the story; 23 are unlocked by completing specific tasks or finding certain collectibles. To help you unlock every achievement, check out our complete Poppy Playtime Chapter 3 achievements guide below.
Chapter 3: Deep Sleep Story Achievements
The 8 achievements listed below, unlock naturally as you complete Chapter 3. You do not have to do anything special. They will unlock by simply completing certain story beats in the chapter.
Welcome to Playcare! (1/31)
Ride the Elliot’s Express to the Playcare.
Well-Armed (2/31)
Get the GrabPack 2.0 from the Gas Production Zone.
Bad Dream (3/31)
Reach the end of the Home Sweet Home maze and get caught by the Nightmare Huggy Wuggy that comes out of the screen.
Class Dismissed (4/31)
Defeat Miss Delight by pulling the lever to crush her with the shutter at the end of the chase sequence.
Last of the Smiling Critters (5/31)
Complete the DogDay chase sequence.
Remember… (6/31)
In the Counselor’s Office, CatNap will knock you out. Complete that dream sequence.
The Nightmare Ends (7/31)
Complete the boss fight with CatNap. At the end of the fight, use the powered up green plug to kill CatNap.
Delving Deeper (8/31)
Meet Poppy in the Hatch Room after defeating CatNap. Ride the elevator down with her, to reach the start of Chapter 4.
Chapter 3: Deep Sleep Missable Achievements
The 23 achievements listed below are all missable. You need to go out of your way to collect them. Follow the details below to unlock each one.
Tight Squeeze (9/31)
At the very start of the game get crushed in the Trash Compactor.
Hurry Up! (10/31)
When you reach the Playcare hang around outside (don’t go to under the statue). Ollie will call you and angrily tell you to go under the statue.
Sleep Well (11/31)
On the outside of the Counselor’s Office building, in the back corner, blocked by the road closed barriers, you will find a CatNap plushie by a radio. Listen to the secret song it plays.
Airtime (12/31)
Use the Purple Hand on any jump pad to stay in the air for 30 seconds.
Expert Navigator (13/31)
Complete the Home Sweet Home maze sequence without taking a wrong turn.
Speed Demon (14/31)
When you encounter a Toy Racecar, don’t pull the pull string. Instead get inside it and then pull the pull string, so you go for a ride.
Sneak Attack (15/31)
In Home Sweet Home you will encounter a Bobby Bearhug sentry that is powered on. Instead of going into the room, use the vent to the right to sneak behind it. Grab the Battery off its back without being detected.
Memory Lane (16/31)
On the first floor of Home Sweet Home at the end of the hallway with the first Power Puzzle in it, you will find Kissy Missy in a room looking at a photo.
Stop Hitting Yourself (17/31)
Aim a Grab Turret at yourself then fire it 5 times.
Bye Kissy (18/31)
After completing Home Sweet Home you will encounter Poppy and Kissy Missy outside. They will turn on the power. After turning on the power, Kissy Missy will wave to you. Shoot your hand at her when she does.
Studious (19/31)
Find all 6 Miss Delight notes in the School. See our guide detailing the Miss Delight note locations and what they say for more help.
Quick Learner (20/31)
Complete the Miss Delight chase in under 2 minutes.
Worship (21/31)
Witness CatNap worshipping the Prototype during the Bridge section directly after completing the Cave Power Puzzle. Look to your left on the catwalk to see it happen.
Exterminator (22/31)
In the Playhouse are shoot a flare at every Smiling Critter variant. There are 8 variants:
- Bobby Bearhug (Red bear)
- DogDay (Orange dog)
- KickinChicken (Yellow chicken)
- Hoppy Hopscotch (Green rabbit)
- Bubba Bubbaphant (Cyan elephant)
- CraftyCorn (White unicorn)
- CatNap (Purple cat)
- PickyPiggy (Pink pig)
Lion’s Den (23/31)
In the Playhouse go through the pool room into the prison area. Instead of going to DogDay, turn right. Open the prison door there. Drop down the hole to enter CatNap’s lair.
Predation (24/31)
After you complete the first two Battery Puzzles in the Counselor’s Office you will go down a hallway and reach a hole in the wall. Look at the floor and you will see a Bunzo Bunny toy walking. CatNap will run by and grab it.
Can’t Catch Me! (25/31)
When you go to place the Blue Battery in the Gas Production Zone, CatNap will appear. Instead of running straight for the elevator, run around the room for 1 minute.
Thrill Seeker (26/31)
Trigger all 5 jump scare types in the game:
- Nightmare Huggy Wuggy
- Miss Delight
- Smiling Critter
- DogDay
- CatNap
Self Restraint (27/31)
Reach the Safe Room without launching your GrabPack more than 200 times.
Eco-Friendly (28/31)
Defeat CatNap without powering the corridors to the left and to the right of the outlet with the batteries.
Screaming Critters (29/31)
Listen to every Cardboard Cutout line. There are 12 Cardboard Cutouts total. See our Chapter 3 Cardboard Cutouts guide for locations and voice lines.
Avid Listener (30/31)
Collect all 12 of the VHS Tape collectibles in the chapter and watch them. See our Chapter 3 VHS locations guide for exact details.
Poppy’s Angel (31/31)
Complete the game without dying to a non-scripted “death.”
That’s all the achievements in Poppy Playtime Chapter 3: Deep Sleep. Unlock them all does take a bit of time and work. Good luck to you!
If you want to continue achievement hunting, check out our Poppy Playtime Chapter 4: Safe Haven achievements guide.
For more help with Poppy Playtime head over to our Poppy Playtime guides hub for guides, codes, and other resources.
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