Poppy Playtime Chapter 2 Guide – Game Station (Ending)
Upon completing the final Mommy Long Legs chase, you will end up back in the Game Station. There are only a few things left for us to clear up here before the end of the chapter. To complete this section use our Poppy Playtime Chapter 2 Game Station ending guide below.
Game Station (Ending) Collectibles List
- Formal Request Form
- Employee Instructions
- Claw
This article is part of our Poppy Playtime guide. Visit the strategy guide hub for all Chapter walkthroughs, puzzle solutions, and 100% collectible!
How to Get the Final Code Piece
In the Game Station walk forward along the catwalk until you reach the control room.
Optional Collectible
- In the rafters opposite the Control Room you will find the Claw Trophy [9/9].
Go inside the control room. In this room you find Poppy. Use your GrabPack to free her and receive the Train Code 3: Order Sequence.
Optional Collectibles
- There are two notes in the control room: Formal Request Form [6/7] & Employee Instructions [7/7].
Leave the control room and head left. Go down the slide and through the yellow door to reach the train platform.
How to Start the Train and Finish Chapter 2
Walk over to the train and open the door using your Green Hand. Go inside. In the cabin you will find the train controls. We need to input the code to start and drive the train.
To do this open your inventory and inspect the three Code Pieces we collected during the chapter. There are three things to note:
- Icon Sequence
- Color Sequence
- Order Sequence
You can work each sequence individually. Push the arrow to change the Icon sequence and the color button to change the icon’s colors. Once that is done then press the icons in the proper order sequence.
If the code is inputted correctly the icons will turn green and the accelerator handle will turn yellow. Use your hand to pull the accelerator handle to get the train moving.
As the ride the train Poppy will speak to you. After she speaks, you’ll be prompted to pull the brakes using the brake lever. If you don’t, the train will continue to ride indefinitely. Pull the brake with your hands to trigger a cutscene and the game’s end credits.
Now that you’ve completed Chapter 2 and watched the end credits roll, you’re ready for the next chapter in the Poppy Playtime saga! In Chapter 3, new challenges await as you dive deeper into the mysteries of the Playtime Co. factory. The stakes are higher, and the puzzles even more devious. Make sure to check out our full Poppy Playtime Chapter 3 guide for detailed tips, tricks, and strategies to help you navigate this thrilling continuation of the story. The adventure doesn’t stop here—stay tuned for more!
Thoughts on our Poppy Playtime Chapter 2 Game Station & Train Ride ending guide? Drop them in the comments below.
