PlayerUnkown’s Battlegrounds Xbox One Update Makes “Incremental” Improvements
The Xbox Game Preview version of PlayerUnknown’s Battlegrounds will be receiving a new patch, developer Bluehole has announced. This patch will make what Bluehole refered to as “incremental” improvements to the game, including the frame rate and crash issues.
News of the coming Xbox patch was shared on the PUBG forums by the game’s Development and Community team. Follow the link here, or continue reading the patch notes below:
PUBG Xbox One Update
- Aim acceleration can now be adjusted by players via in-game option
- Player weapon damage has been increased against vehicles. We will continue to monitor player feedback and telemetry and make further balancing adjustments as needed in future updates
- FPP Solo matchmaking queue will be made available for NA/EU/and Oceanic servers. We will open other modes within those regions as concurrency allows
- Fixed an issue that caused indoor lighting and shadows to appear too dark and blueish
- Analog stick acceleration added while exiting the plane and while parachuting
- PhysX performance enhancements
- Server FPS slightly increased
- Client FPS slightly increased
- Some VFX received slight optimizations
- Music on/off option added
- Addressed a number of known crashes
- Fixed a UI issue that occurred when multiple players attempted to loot from the same source
The servers will be in maintenance from 1 AM PST / 9 AM UTC / 6 PM KST in preparation for the new patch. It will take about 30 minutes.
Please close the game and update your client. Apologies for the inconvenience.
Of merit in the patch notes includes slightly increased frame rate on both server and client side, FPP solo matchmaking, increased damage to vehicles, and general quality of life updates.
Bluehole acknowledges in their post that not every crash situation has been addressed and that there is still much more needed to be done to get PUBG on Xbox One in a more polished state:
Given the complexity of some of the crashes that have been logged, we know there is still work remaining in order for us to reproduce and address all remaining issues. Crash fixes, like all areas of the game, will be something we continue to improve upon as part of our Xbox Game Preview roadmap.