Hollow Knight Update V1.5.68.11808 Drops Fixing a Number of Bugs

Hollow Knight has been out for a while now and the developers behind it are hard at work on Hollow Knight: Silksong. Surprisingly the studio dropped a new update on June 6th for Hollow Knight that addresses a number of bugs still plaguing the game. If you are wondering what is in this update we’ve got you covered. See the Hollow Knight update V1.5.68.11808 patch notes below.

Hollow Knight Update V1.5.68.11808 Patch Notes

Image showing the Hollow Knight logo.

– Added “Borderless” option to fullscreen in video options

– 64-bit is now required (For players with 32-bit computers the previous version (1.4.3.2) can still be accessed as a beta)

– Vulkan is now the default graphics API for Linux

– Enabled controller rumble (only supported for certain configurations, e.g. Xbox One controller on Windows)

– Hopefully less hitching, and less memory usage on startup (enabled incremental GC, removed heap size increase method)

– Reduced screen tearing during screen shakes

– Fixed uncollected Grubfather rewards being miss-able

– Fixed the Soul Tyrant battle in pantheons getting stuck after being defeated sometimes

– Fixed death loop if moving too high during Absolute Radiance phase 2

– Fixed Elderbug’s Greenpath hint dialogue

– Grimm chest reward is now left on the ground if you banish him without collecting it

– Fixed issues with binding mouse buttons

– Fixed multi damage sometimes taking too much health with lifeblood

– Fixed Absolute Radiance music change triggering too early if moving too high in phase 2

– Fixed Glowing Womb charm becoming inaccessible

– Sideways dash is now preferred when Dashmaster is equipped (less accidental down dashing!)

– Fixed issue where Watcher Knight’s back roll was not happening

– Crystal Guardian will now wake up when damaged by area attacks (Spore Shroom, etc)

– Fixed damage inconsistency with area attacks on Radiance, Absolute Radiance, and Pure Vessel

– Fixed settings changed in pause menu being reset when quitting to menu

– Fixed damage sometimes not being applied correctly to Nail Arts when using the Fury of the Fallen charm

– Fixed dialogue box getting stuck when talking to Cloth in Queen’s Gardens

– Fixed issue where closing the brightness menu in-game would in some cases restart the game

– Various minor map fixes

– Various minor translation fixes

– Other minor fixes

Team Cherry

The update is roughly 196.0 MB in size. It features a variety of bug fixes for the game that have been plaguing it since launch. While an already amazing experience the additional work by Team Cherry to polish the title is welcome.

What do you think of the fixes in Hollow Knight Update V1.5.68.11808? Let me hear you thoughts in the comments below.

enricofairme

Starting the site back in 2016, Eli has poured blood, sweat and tears into making HtR a premiere spot for neckbeards and nerds alike.

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